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https://api.eolymp.com/spaces//problems//interactor
UpdateInteractor replaces the stored interactor, which starts on every test just before the solution with the two processes' stdin and stdout wired to each other. There is no DeleteInteractor, so an interactor is removed by calling this method with an empty payload. Exit code 0 means the interaction succeeded and the checker then grades the test, 1 fails that test as a wrong answer, and any other code fails the whole submission as a system error.
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